Science Fiction Dictionary
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z

 

Games Of Tomorrow Built By Players Wiki-Style

According to Sim's creator Will Wright and MS Xbox team head J. Allard, most of tomorrow's computer games will be built by the players, not by big budget departments.


(Spore sample world)

Wright's newest game - Spore - will allow players to take over any part of the experience, not just the protagonist. Players should be directors and producers as well.

"(Gaming) is the only medium where we yield control of the protagonist. Let's yield control of the director--and the producer," said Allard, a vice president at Microsoft. "We're going to take on the Wikipedia model. We're going to take on...the open-source model, if you will, for gaming."

Considering the fact that Wikipedia is a non-profit foundation, there seems to be a lot of discussion in corporations about how much money there is to be made in letting consumers do the work of personalizing their experience. The personalize-your-phone ring-tone market brought in more than $600 million last year. Tivo lets you tailor what you see, iPods let you pick the place you watch it. All at a price, of course.

Spore will allow players to control a species as it evolves from single-cell organisms all the way to interstellar space-traveling "Galactic God," creating the appearance of the species and, later on, the very planets they inhabit. Teams of programmers, game designers and artists take much longer than 6 days to create a world; it's cheaper to let the inhabitants do the work. Each player's creations will be uploaded to the company and then downloaded to other players.

Microsoft's Allard also said that the Xbox 360 will increasingly encourage developers to let players add on to worlds and even sell their creations through a central Xbox store system.

The basic idea of letting players build their own games started offline in home-brewed Dungeons and Dragons style gaming environments. Computer users transfered this idea online into Multi-user Dungeons (or domains) in the late 1970's, running on university computer networks and then on dial-up bulletin boards. Ultima Online is the oldest massively multiplayer online game, introduced in 1997.

Science fiction writer Neal Stephenson did as much as anyone to popularize the idea with his 1992 novel Snow Crash. In the novel, he refers to the online characters that correspond to real individuals - he calls them avatars. Here's a description of an online scene; note the importance of personalization by the user:

The couples coming off the monorail can't afford to have custom avatars made and don't know how to write their own. They have to buy off-the-shelf avatars. One of the girls has a pretty nice one. It would be considered quite the fashion statement among the K-Tel set. Looks like she has bought the Avatar Construction Set (tm) and put together her own, customized model out of miscellaneous parts. It might even look something like its owner. Her date doesn't look half bad himself.
(Read more about Neal Stephenson's avatars)

Take a look at a unique online environment - an online multiplayer church - see Church of Fools. And don't miss Rapture of the Avatar. Read more about this story at CNet News. Read a brief review of Spore.

Scroll down for more stories in the same category. (Story submitted 2/3/2006)

Follow this kind of news @Technovelgy.

| Email | RSS | Blog It | Stumble | del.icio.us | Digg | Reddit |

Would you like to contribute a story tip? It's easy:
Get the URL of the story, and the related sf author, and add it here.

Comment/Join discussion ( 7 )

Related News Stories - (" Computer ")

Automatic Bot Traffic Is 38 Percent Of HTTP Requests
'there were so many worms and counterworms loose in the data-net...' - John Brunner, 1975

Neuroplatform Human Brain Organoid Bioprocessor Uses Less Electricity
'Cultured brains on a slab.'- Peter Watts, 1999

AI Worms That Spread
'...there were so many worms and counterworms loose in the data-net now' - John Brunner, 1975.

Great. Now AIs Have Access To Hacking Tools
'... when you and the Flatline punch through that ice and scramble the cores.' - William Gibson, 1984.

 

Google
  Web TechNovelgy.com   

Technovelgy (that's tech-novel-gee!) is devoted to the creative science inventions and ideas of sf authors. Look for the Invention Category that interests you, the Glossary, the Invention Timeline, or see what's New.

 

 

 

 

Science Fiction Timeline
1600-1899
1900-1939
1940's   1950's
1960's   1970's
1980's   1990's
2000's   2010's

Current News

Miss Alabama Beauty Contest Offers Different Standards
'...they moved with the ease of dandelion puffs.'

Has Musk Given Up On Full Self Driving (FSD)?
'...some bored drone pusher in a remote driving centre...'

Prufrock-3 'The Monster' Ready To Launch
Just go for it.

Drones In Vast Airborne Grids
'These pods were programmed to hang in space in a hexagonal grid pattern...'

Starship Special Edition For Lunar Shuttle
Love those special edition spaceships.

Capturing Asteroids With Nets
'...the meteor caught and halted just as a small boy catches a swift ball in his cap.'

Project Hyperion - Generation Ship Designers Needed!
'We have decided that it shall be but one ship... it must contain everything needed to take us through the generations.'

AI Welfare Position At Anthropic Filled By Human
'You’re the robopsychologist of the plant, so you’re to study the robot itself...'

Marslink Proposed By SpaceX
'It was the heart of the Solar System's communication line...'

Simple Way To Defeat AI Face Recognition
'... designed to foil facial recognition systems.'

Wood-Panelled LignoSat Launched
'The Consul remembered his first glimpse of the kilometer-long treeship...'

Laser-Beam Welding In Orbital Factories
'His contract with Space Industries required him to work summers in their orbital factory.'

'Iceberg House' Of Travis Kelce Reflects Science Fiction Of Past Century
'The basement was huge... carved deep into the rock that folded up to underlie the ridge...'

Mechazilla Arms Catch A Falling Starship, But Check Out SF Landing-ARMS
'...the rocket’s landing-arms automatically unfolded.'

A System To Defeat AI Face Recognition
'...points and patches of light... sliding all over their faces in a programmed manner that had been designed to foil facial recognition systems.'

Robot Hand Separate From Robot
'The crawling, exploring object was V-Stephen's surgeon-hand...'

More SF in the News Stories

More Beyond Technovelgy science news stories

Home | Glossary | Invention Timeline | Category | New | Contact Us | FAQ | Advertise |
Technovelgy.com - where science meets fiction™

Copyright© Technovelgy LLC; all rights reserved.