EA Created AI That Taught Itself To Play Battlefield

In a move that science fiction fans (and Elon Musk - see Slaughterbot AI KIller Quadcopter Drones) would call dubious, Electronic Arts (EA) has created an artificial intelligence that taught itself to play the Battlefield 1 computer game

Magnus Nordin from SEED details how his team, inspired by Google’s work with old Atari games, wondered “how much effort it would take to have a self-learning agent learn to play a modern and more complex first person AAA game like Battlefield”.

So they tried to find out. The results are an “agent” that, while inferior to human players, “is pretty proficient at the basic Battlefield gameplay”. The agent changes behaviour if it’s low on health or ammo, and while more complex behaviours like knowing the details of each map are beyond it (at the moment), EA has found that “while the human players outperformed the agents, it wasn’t a complete blowout by any stretch.”

Human science fiction fans hardly need to be reminded of the vast battlefield of the near future, in which Skynet battles humans IRL for control of the Earth in Terminator 2.


(Skynet learns to play battle games against the humans)

Fans of the written word recall the Bolo combat tanks from Keith Laumer's 1960 story Combat Unit.

Via Kotaku.

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