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"...science fiction is sort of like a sociological genome. It's a huge range of possible futures, most of them useless; some vital. You never really know in advance."
- Peter Watts

Jump  
  Instantaneous movement over vast distances, points many light-years apart.  

"Then it will take us only a little over one thousand seconds to travel the hundred and fifty million light years, at 110,000 light years per second - that's about the radius of our galaxy, isn't it!" exclaimed Wade.

They started on now, and one thousand and ten seconds, or a little more than eighteen minutes later, they stopped again. So far behind them now as to be almost lost in the far scattered universes, lay their own Island, and carefully they photographed the Universe that now lay less than twenty million light years ahead. Still, it was further, even after crossing this enormous gulf, than are many of those nebulae we see from Earth, many of which lie within that distance. They must proceed cautiously now, for they did not know the exact distance to the Nebula. Carefully, running forward in jumps of five million light years, forty-five second drives, they worked nearer.

From Invaders From The Infinite, by John W. Campbell.
Published by Experimental Publishing Co. in 1932
Additional resources -

Compare to jump point from Bill for Delivery (1964) by Christopher Anvil, collapsar jump from The Forever War (1974) by Joe Haldeman, hyperspace jump from Foundation(1951) by Isaac Asimov, Alderson point (Crazy Eddie) from The Mote in God's Eye (1974) by Niven and Pournelle, planoforming from The Game of Rat and Dragon (1953) by Cordwainer Smith, jumpdoor from Whipping Star (1969) by Frank Herbert. Also, see jumpship from The Lady Was A Tramp (1957) by Rose Sharon.

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Additional resources:
  More Ideas and Technology from Invaders From The Infinite
  More Ideas and Technology by John W. Campbell
  Tech news articles related to Invaders From The Infinite
  Tech news articles related to works by John W. Campbell

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